Control01 naming description problem
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4
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591
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January 12, 2024
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Space change visibilty
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2
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302
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November 30, 2023
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Ik space highlight
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0
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297
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November 24, 2023
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Simplyfing bone names
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4
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595
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November 1, 2023
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Metahuman mgear rig head not scaling properly
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0
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362
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October 13, 2023
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Animation from deformation joints back onto controllers
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2
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696
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October 11, 2023
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Is there a way I can toggle mGear right click menu?
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2
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616
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September 25, 2023
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Examples of components? Squash4Sides_01
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1
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329
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September 25, 2023
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UI controls appear on ground
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2
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379
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August 23, 2023
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Align IK control to world
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0
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402
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August 1, 2023
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Chinese language?
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1
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349
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July 26, 2023
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Adding new object in existing module through mGear
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4
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405
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July 21, 2023
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mgear animpicker 追加方法
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2
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685
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July 12, 2023
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Rigbits interpolated transform
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0
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354
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June 20, 2023
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Quadraped Z-Up Template fail
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0
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351
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June 9, 2023
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The Fk mode rotates the controller in one axial direction but the joint will have two axial values1
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1
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414
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May 24, 2023
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How to get list of animation contolers
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0
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279
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May 10, 2023
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Orienting the the arm when building in a tpose
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0
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464
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May 9, 2023
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Mgear 4.0 Python Documentation
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1
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935
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May 4, 2023
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Advanced skeleton - Slider joints
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2
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660
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May 4, 2023
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Unable to mirror IK hand rotation on EPIC_arm component
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2
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639
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May 3, 2023
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How do I regenerate a controller
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11
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902
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April 10, 2023
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Chain_IK with Squash and Stretch like Spine_IK?
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0
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383
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April 6, 2023
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How to not have controller auto hide and auto unhide when scrubbing timeline?
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1
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439
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April 5, 2023
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unable to download mgear on mac
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1
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324
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April 5, 2023
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Exporting mesh weights with jointed namespaces
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7
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719
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March 21, 2023
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How does mgear update
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1
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643
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March 6, 2023
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Import skin failed
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7
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1129
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February 23, 2023
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Legacy synoptic reset Bind pose values
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0
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513
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February 22, 2023
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How to have controls match the pivots (Translation and Rotations) exactly with the joints?
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1
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499
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February 7, 2023
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